Designing for Climate Action - Featured Image

Key Themes and Concepts: Design Thinking, Circular Economy, Community

This project has been developed by the World’s Largest Lesson with tools developed by Delft University of Technology. It is designed to last approx. 10 hours. In it, students will be introduced to Design Thinking and the Design Skills they will employ when creating their innovations. At the end of the project, students are encouraged to host a Science Fair, where they can showcase their innovations to parents and other school community members.

The Design Thinking Project is split into 10 activities, following the 6 stages of the Design Thinking Cycle below.

If this is the first-time using Design Thinking with your students, they may find it slightly harder to begin with. However, the more you are able to repeat the process with your students, the more familiar they will become with the language of Design Thinking.

The resource contains links to additional teaching resources, videos, and supporting resources. Links to additional resources can be found below.

Creative Commons BY SA

This resource has been created by World’s Largest Lesson and shared under Creative Commons Attribution-ShareAlike 4.0 International Licence.

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Designing for Climate Action! A Circular Economy Project (PDF):

How to use this Best Practice

The Designing for Climate Action! A Circular Economy Project resource provides 10 activities with resources and teacher slides to deliver a Design Thinking Project. This project aims to develop students’ understanding and competencies in being active participants in a circular economy while also understanding the needs of their community.

This resource can be used as a good practice example of using design thinking and challenge-based learning in their own community to learn about and engage in a circular economy. This resource can be used to facilitate a workshop activity for teacher to experience the project for themselves and apply their learning at a school-wide level beyond the classroom.

Learning Outcomes

Teacher LO A: Existing knowledge of the circular economy and design thinking is elicited and build upon, with additional resources, videos and podcasts to build knowledge further. There is a distinct focus on addressing needs within the local community. These relate directly to SC.

Teacher LO B: The resource provides a structure, resources and supporting materials to guide teachers and students through a Design Thinking project, from brainstorming, conceptualising, prototyping and assessment.  These tools and frameworks help teachers to promote SC and the circular economy through a structured and practical way that will promote competency development in students.

Teacher LO C: While the resource does not explicitly require reflection on practice and policy, it does promote an interdisciplinary project-based approach to learning that required engagement with external stakeholders.

Teacher LO E: The resource includes rubrics to facilitate student self-assessment and reflection on the process of the project and the competencies they have developed through the project. These could be developed further to reflect the Green Comp framework.