Students are introduced to an intriguing “mystery game,” a research-based learning activity designed for small groups of 2-4 participants
In this lesson, students will understand that sustainability issues are complex, multi-faceted and open-ended
Designing for Climate Action is a Circular Economy Project resource that provides activities with resources and teacher slides to deliver a Design Thinking Project.
Doughnut Unrolled takes us from the Doughnut to four ‘lenses’ that invite you to look at the interplay between local aspirations and global responsibilities in your place and identify possible entry-points for transformative action.
The purpose of this activity guide is to teach students the ecological functions found in any natural system and model how these functions are performed by a natural area like a garden.
Sustainable, energy-efficient, self-built – that’s three words to describe the energy house in the school garden at Isny High School. This exceptional project deserves a few more words…
Climate play ground is an Erasmus+ project executed by the Sint-Paulus school and partners in Belgium. The school transformed from a tiled, grey playground with little greenery into a ‘Climate adaptive’ school ground.
In the first part of this activity (Fact-ivism) students will create a data poster showing an SDG data fact that they care about. The second part (Making a Community Action Plan) builds on from the global/national data view of the chosen SDGs to develop a local perspective.
Let’s Get Started is a collection of tools & stories to apply the ideas of Doughnut Economics to your community.
The InNature Project aims to enhance competencies and awareness on biomimicry in the School Community, including students, parents, teachers, directors and Informal Science Education Providers.